The Design CodeĀ® Process

Griffin's colleagues urged him to write a book about his idea-generating system, called The Design Code. (That is because, using this system, many of his former students regularly produced award-winning graphic designs and illustrations).

When Griffin finally agreed to pursue publishing, we who signed on to help, discovered he was still evolving his system-- which made it difficult to arrive at a conclusion--so, after several attempts to get the project off the gound--we gave up. However, with his permission, I decided to revisit it once more--and Cune Press is now the publisher of two books about his system.

As author and illustrator of Learning First in Black and White, I used the visual of an apple to demonstrate how to use his system. And in Tossing Around Ideas, I used an ocean theme, so the viewer would have two sources to compare. Tossing Around Ideas has a section on color instruction. And It shows how The Design Code applies to photography as well.  I did not use color in Learning First in Black and White,  because Griffin believed in keeping learning simple--that color added complexity  But I leave that for you to explore!

Order Learning First in Black and White, second edition, at: ($20.00)

And my thesis research confirmed it! Integrating the arts into other academic subjects can boost learning.

That's because the arts teach not to take "no" for an easy answer --that there are many possible solutions--which is the main premise of The Design Code process. The arts teach how to modify and adapt. How to to tell a story. How to add pizzaz! And that kind of thinking transfers to any domain.

     After a career in design and illustration, with reps in San Francisco and Seattle, and later as a Fortune 500 corporate  marketing communications  manager, I earned a Master of Arts in Education.


"These are the books I wish I had had access to as an art student."

--Diane Solvang-Angell, author

I did that because I had always suspected the arts taught more than just the arts.